Daisy Hartridge has never been good at life—but she's spectacularly bad at it when she is dragged through a dimensional rift into a world of wraiths and wraith riders.

Thrust into Artonia, where her emotions literally take physical form. Three powerful wraiths that she must bond with, or lose. For the other riders, duty, control and routine are everything, and with her head full of chaotic brain-squirrels, those are definitely not areas she excels in. She can't even get to class on time!

But as she's forced to navigate a conspiracy that reaches deeper than anyone realises, against a ticking clock none of them fully understand, she gains a creeping suspicion that, for once, she might actually be the only one equipped to stop it.

With a found family of deeply flawed allies at her side, Daisy stumbles toward answers—and the uncomfortable truth that saving Artonia might require taking a closer look at herself first.

Content Warnings Explained:
Child Abuse - relationship between a child and caregiver featuring coercive control and verbal bullying.
Graphic Violence/Gore - briefly features a character being shot, with a short reference to bloodshed.
Mental Health Crisis - relates to a key character's struggle with guilt and self.

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