
Sixteen-year-old Zuma “Z” Alexander is grieving her father, fighting with her mother, and barely holding herself together when she chases a legendary green flash across the Pacific on a kiteboard.
Instead of finding light, Z finds a doorway.
Pulled into Vindurheim, a flooded world of rival seafaring peoples, ancient prophecy, monstrous creatures, and brutal war, Z is stranded far from Earth with no obvious way home. Her only advantages are a dead phone, her talent for kitesurfing, a stubborn refusal to stay out of trouble, and fragments of knowledge from a world far more technologically advanced than this one.
As Z becomes entangled in a conflict between the Paskari and Vin-Paskari, she must decide whether finding her way home matters more than saving the people who have given her something she thought she had lost: purpose.
WorldWind is a YA portal fantasy adventure about grief, survival, found family, and discovering that sometimes the way forward begins by being blown completely off course.
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